![]() ![]() ![]() This approach of providing either total or negligible protection is referred to as "all or nothing". Most of the other compartments are almost completely unarmored. Therefore, some later battleship designers tried to save some of that weight by placing heavy armor only around the vital parts of the ship: the ammunition and propellant magazines, the propulsion plant, the fire-control, command and communications sections. The armor tends to be very heavy: on a typical battleship it takes up around 40% of the total displacement of the vessel. In this regard the developers attempted to adhere to historical realism and simulate all significant layers of armor. A projectile that enters the ship can encounter up to four or five layers of armor and may stop or ricochet at each layer. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |